{"id":290,"date":"2021-10-21T09:43:47","date_gmt":"2021-10-21T08:43:47","guid":{"rendered":"https:\/\/blogs.canterbury.ac.uk\/artsandculture\/?p=290"},"modified":"2021-11-26T12:15:46","modified_gmt":"2021-11-26T12:15:46","slug":"call-for-papers-queering-game-studies","status":"publish","type":"post","link":"https:\/\/blogs.canterbury.ac.uk\/artsandculture\/call-for-papers-queering-game-studies\/","title":{"rendered":"Call for Papers: Queering Game Studies"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\"><strong>Digital Symposium: Queering Game Studies &nbsp;<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Game Studies and LGBTQIA+ Analysis, Authorship and Activism<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Feb 16th 2022 Online, 09:30-16:30 GMT<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Game Studies is a broad field of inquiry into not just games themselves, but their communities of players and creators, and the technical platforms which facilitate play. More recently, titles like&nbsp;<em>Queer Game Studies<\/em>&nbsp;(Ruberg and Shaw, eds. 2017) and&nbsp;<em>The Queer Games Avant-Garde<\/em>&nbsp;(Ruberg, 2020) have explored the role of queer creativity within games production and queer perspectives on games and play. This symposium aims to bring together a diverse array of voices to continue discussions around LGBTQIA+ analysis, authorship and activism occurring in games as a creative and academic field.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The symposium will feature a pre-recorded keynote talk from Bo Ruberg, author of <em>Video Games Have Always Been Queer <\/em>(2019) and <em>The Queer Games Avant-Garde <\/em>(2020) and co-author of <em>Queer Game Studies <\/em>(Ruberg &amp; Shaw, 2017). Ruberg is also the author of the upcoming <em>Sex Dolls at Sea: Imagined Histories of Sexual Technologies <\/em>(forthcoming, MIT Press).<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Topics include but are not limited to:<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Queer Representation in Games<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Intersections of Game Analysis and Queer Theory<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ludic Representations of LGBTQIA+ History<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Communities and Platforms<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Oppression and Resistance &nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Exploring Work of LGBTQIA+ Game Devs<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Queerness and Non-Digital Games<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Games Education, Inclusion and Intersectionality<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you are interested in presenting at the symposium, please provide an abstract of around 300 words, as well as a short biographical description including your field and level of studies and your pronouns. We welcome contributions from early-career researchers and graduate students. Please email your expressions of interest to <a href=\"mailto:joe.baxter-webb@canterbury.ac.uk\">joe.baxter-webb@canterbury.ac.uk<\/a> before the<strong> 17th of December 2021<\/strong> (previously 26th November 2021). &nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Symposium Organiser: Dr. Joe Baxter-Webb<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Committee Members:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Dr. Katja Hallenberg<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Dr. Andrew M. Butler<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Dr. Joe Baxter-Webb<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Digital Symposium: Queering Game Studies &nbsp; Game Studies and LGBTQIA+ Analysis, Authorship and Activism Feb 16th 2022 Online, 09:30-16:30 GMT Game Studies is a broad field of inquiry into not [&hellip;]<\/p>\n","protected":false},"author":122045,"featured_media":390,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[65,66,69,62],"tags":[],"class_list":["post-290","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-call-for-papers","category-creative-industries","category-games-design","category-opportunities"],"acf":[],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.1.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Digital Symposium: Queering Game Studies Game Studies and LGBTQIA+ Analysis, Authorship and Activism Feb 16th 2022 Online, 09:30-16:30 GMT Game Studies is a broad field of inquiry into not just games themselves, but their communities of players and creators, and the technical platforms which facilitate play. 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